RFI: Visual and Reality Augmentation (1st SFC(A))

Friday, May 25, 2018

RFI: 1st  Special Forces Command (Airborne) requests information on  technologies to enable or augment Visual Augmentation and Augmented Reality Systems that could help provide a leap-ahead capability in defense of the Nation!  See problem statement below and submit brief white papers, quad charts, etc to:


SGM Bob Burton

G8 SGM, 1st Special Forces Command (Airborne)

COMM:  (910) 432-7245

NIPR: robert.j.burton@socom.mil




Problem statement:

Soldiers lack the capability to meet the challenges of the information age to integrate cross domain feeds for situational awareness, decision making, and mission command.  Augmented reality (AR) is a technology that overlays digital information on a live view of the physical world to create a blended experience. AR can provide unique experiences and opportunities to learn, improve decision-making, interact with information in the physical world, and provide a common operating picture across all variables in the operational environment.  1st SFC(A) G-8 is working to build the right requirement to provide our industry partners and small businesses to develop and equip our ARSOF Soldiers with the best capability to synthesize digital information in the direct view of the ARSOF Soldier (without having to look down at the existing (Android Tactical Assault Kit) ATAK display).  The ability to "mark up the world" and take existing enemy significant activities overlaid with friendly activities to create a user-defined "picture" of the battlespace remains an ongoing requirement.  A capability is required to create a synthetic training environment and mission rehearsal mode of existing map data, 360-degree capture, and "virtual" data points to build cognitive interaction with all data.  The training environment will support the operational environment with seamless integration of "same-system" for training and for operations.


Objective includes Direct View Primary Optic with digital display overlay for Augmented Reality technology.


Threshold and Objective:

Threshold is defined as all user ATAK data transmitted to a heads-up display (similar platforms include Google glass, and Microsoft HoloLens) with objective requirement displays required data fields and input to organic Soldier ballistic eye protection.


Applicable Excerpt from a National DEFENSE article titled: "Wearable Technology Could Change How Special Operations Forces Fight"

8/1/2016  By Jon Harper

Retrieved from:

[CAUTION] http://www.nationaldefensemagazine.org/articles/2016/8/1/2016august-wearable [CAUTION] -technology-could-change-how-special-operations-forces-fight


The Defense Department's rapid reaction technology office and the Army's night vision and electronic sensors directorate have collaborated on an emerging capability prototyping project called HD Glass. SOCOM is slated to receive the new heads-up display equipment in September.


"The prevalence of smartphone applications for geolocation and information services has demonstrated how information can be a force multiplier for warfighters," said an HD Glass project description published by the Defense Department.


But "increased battlefield awareness through smartphones, tablets and laptops comes at a cost of reduced awareness of immediate surroundings," it said. "Heads-up displays provide an alternative human-technology interface that leverages the full capability of a smartphone, while maintaining 'eyes out' tactical awareness."


Existing heads-up displays designed for aircraft pilots have insufficient field of view and contrast to meet the operational challenges of ground forces, according to the Pentagon's acquisition office. HD Glass is intended to solve that problem.


The system consists of a high-definition, high-brightness, organic light-emitting diode see-through display mounted on a set of ballistic eyewear. The display will be integrated with a camera, sensors and electronics in a small, lightweight package that enables continuous all-day use, according to the project description.


It is designed to work with computing platforms such as Android operating systems, to provide an augmented reality overlay.


In this case, augmented reality refers to a live view of an environment with added situational awareness displays.


The phase one prototype, completed in April, demonstrated "an operational fit and function." The phase two prototype, slated to transition to SOCOM and undergo an Army user assessment in September, includes "a versatile augmented reality interface."


The system is intended to integrate with SOCOM's Android tactical assault kit and the Army's Nett Warrior system.


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